1) Does Load Editor ignore the effects of waves?
2) I also wanted to establish the following:
When GHS calculates the Heel Angle for a certain condition
containing a TCG (ignoring fluids), I assume it compares
TCG * Cos (HeelAngle) with GZ at HeelAngle
if so when calculating the areas between Equil and say 30deg, does it
calculate between the original GZ curve and a horizontal line going
through the equil point, OR does it first modify the GZ curve for the
effects of the Heeling Arm Curve dropping by Cosine (Angle)
BELOW the equilibrium point.
1) Note: If a wave has been defined in the Main Program using the WAVE
command prior to entering Load Editor, it will not be recognized except during
the longitudinal strength calculations.
2) The answer to your second question is close to your second guess. In
calculating righting arms it always subtracts TCG * Cos (HeelAngle): it's
incapable of doing otherwise. Therefore, the angle of equilibrium as well as
the area under the curve use this definition of RA.
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